![]() This is the last update we’re bringing to Aragami 2, meaning that we’ll not be working on future content – just some bug fixing patches when needed. To celebrate the release of this update, we’ve activated a weeklong deal of 30% on Steam and also a 30% discount on PS4 – update to PS5 is free! Now is the perfect time to grab your copy of Aragami 2 and enjoy the final version of the game with all its updates – photo mode, advanced customization options, classic mode and difficulty modes! The mission Experience reward is adjusted depending on the difficulty level selected.In EASY mode, player Strength is increased.Elite Soldiers are now resistant to most throwing weapons.Fanatic Soldiers now wake up some time after being knocked out.The behavior of Lurker enemies has been redesigned and their placement rate has been increased in all modes besides EASY.A medal counter has been added to the Mission Board, as well as a rune reward for each medal type if 25 medals are collected.Added Euskera localization to all PC platforms.Each difficulty setting applies general tweaks to enemies’ awareness, aggressiveness in combat, and reaction time. Difficulty Update is now available! The Difficulty Update adds Easy and Hard difficulty modes, available in all story missions selected in the Mission Board.If you encounter any problem with this update, please email our support team: you can also find the complete patch notes of the Difficulty Update: Experience obtained at the end of a mission.Player’s strength in combat (only in Easy).Distance at which the enemies detect events in their environment (e.g.Distance at which the enemies detect some player actions (e.g.Time the enemies need to detect the player.These are some of the parameters that change depending on the selected difficulty: ![]() A medal counter has been added to the Mission Board, as well as a rune reward for each type, if 25 medals are collected.Max player level has been increased to 48.The behavior of the aragami enemies has been revamped, and are now more present in the missions of the last third of the game, on NORMAL and HARD difficulties.General tweaks (applied on all difficulties) of enemy parameters and behaviors. ![]() ![]()
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